Autodesk 3ds Max 2024 for Beginners: A Tutorial Approach, 24th Edition

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Management number 232077887 Release Date 2026/06/18 List Price US$15.86 Model Number 232077887
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Autodesk 3ds Max 2024 for Beginners: A Tutorial Approach is a tutorial-based textbook that introduces the readers to the features of 3ds Max 2024 such as modeling, texturing, lighting, Animation, and Arnold rendering in an effective and simple manner. This textbook will help readers unleash their creativity and help them create simple 3D models and animations. The textbook will help the learners transform their imagination into reality with ease.Salient FeaturesConsists of 17 chapters and 5 real world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation.The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation.The first page of every chapter summarizes the topics that are covered in it.Step-by-step instructions that guide the users through the learning process.Additional information is provided throughout the book in the form of notes and tips.Self-Evaluation test, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge.Student project has been given at the end of this book to test and enhance the skills of students.Table of ContentsChapter 1: Introduction to Autodesk 3ds Max 2024Chapter 2: Primitive Objects – IChapter 3: Primitive Objects – II (Enhanced)Chapter 4: Working with Splines – IChapter 5: Working with Splines - IIChapter 6: Lofting, Twisting, and Deforming ObjectsChapter 7: Material Editor: Creating MaterialsChapter 8: Material Editor - Texture Maps - IChapter 9: Material Editor - Texture Maps - IIChapter 10: Material Editor: Controlling Texture MapsChapter 11: Material Editor: Miscellaneous MaterialsChapter 12: Interior Lighting - IChapter 13: Interior Lighting - IIChapter 14: Animation BasicsChapter 15: Complex AnimationChapter 16: Arnold Materials, Lights, and RenderingChapter 17: Creating WalkthroughProject 1: Creating a WindmillProject 2: Creating a DinerProject 3: Architectural ProjectProject 4: Corporate Design ProjectProject 5: Creating a Computer CenterIndexFree Teaching and Learning ResourcesCADCIM Technologies provides the following free teaching and learning resources with this textbook:Technical support by contacting techsupport@cadcim.comMax files used in tutorialsInstructor Guide with solution to all review questions and instructions to create the models for exercises (For faculty only)About the AuthorsCADCIM Technologies, Prof. Sham Tickoo of Purdue University Northwest, and the team of dedicated contributing authors at CADCIM Technologies are committed to bring you the best textbooks and free teaching and learning resources on CAD/CAM/CAE, GIS, Civil, Animation and VFX, and related technologies. We strive to be the first and the best. That is our promise and our goal.Our team of authors consists of highly qualified and experienced animation & VFX artists who have a strong academic and industrial background. They understand the needs of the students, the faculty, and the challenges the students face when they start working in industry. All our books have been structured in a way that facilitates teaching and learning, and also exposes students to real-world applications. The textbooks, apart from providing comprehensive study material, are well appreciated for the simplicity of content, clarity of style, and the in-depth coverage of the subject. Read more

ASIN B0CTXGDXG8
XRay Not Enabled
Format Print Replica
ISBN13 978-1640571969
Language English
File size 41.2 MB
Page Flip Not Enabled
Publisher CADCIM Technologies
Word Wise Not Enabled
Accessibility Learn more
Publication date February 2, 2024
Enhanced typesetting Not Enabled

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